a – make the wireframe visible and use as guide when editing. the 2d texture window will appear and you can see the the wf (wireframe) layer and the default texture (76 Ferrari paint ) 1b.ģ. Once open it will look like this.ī – select the texture that you want to edit inside the red rectangle by double clicking it see image below 1a.Ģ. a – open the psd file that you want to mod. – logos or images that you will be using and your creativity □ġ. Install first as we need it for saving the file – Intel Texture works plugin ( for saving ) – Photshop that can open 3D object (Im using adobe photoshop CC 2015) – For this I’ll be using the 1976 Ferrari as an example. This tutorial is very basic as most of the questions i received comes from new modders who have no idea with photoshop and people who are using GIMP. ![]() ![]() – I’m not an expert with Photoshop and this tutorial is what i really do to create car livery. – This is for my 2018 3d models which is applicable for both the 2018 and the classic cars 3d models in Photoshop and also works with my 2017 3d model. I cant make a video right now coz i don’t have a decent mic and my place is noisy. Since last year I’ve been receiving a lot of request to make a step by step tutorial on how to use the 3d models that I made either in a video or on my website. ![]() Hello guys, here is a tutorial on how to use my 3d models.
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